Practical Game Design

Un libro in lingua di Lee Sheldon edito da Course Technology Ptr, 2011

  • € 24,40
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PRACTICAL GAME DESIGN: A TOOLKIT FOR EDUCATORS, RESEARCHERS AND CORPORTATIONS introduces non-game designers to game design and commercial game designers to the particular requirements of serious and educational game design. This book introduces the reader to the information and tools to fund, staff, design and develop sensible, practical, producible video games, virtual worlds and alternate reality games. A comprehensive guide with solid, professional advice for those seeking to build practical games, the book includes discussions of specific design goals, techniques for achieving those goals, as well as building development teams and selection of game engines and tools. Finally, it covers budgeting and sources of funding from government and foundation grants to corporate underwriters. It also includes DVD of freeware and shareware tool and helpful author-created templates.

Informazioni bibliografiche